
Live player count and Steam charts
Shoot, stab, burn, poison, tear, vaporise, or crush ragdolls in a large open space.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 3,843 | -314 | -7.6% | 5,686 |
| Jun 2026 | 4,157 | -246 | -5.6% | 6,486 |
| May 2026 | 4,403 | +210 | +5.0% | 7,299 |
| Apr 2026 | 4,193 | -104 | -2.4% | 7,420 |
| Mar 2026 | 4,297 | -142 | -3.2% | 7,869 |
| Feb 2026 | 4,439 | -104 | -2.3% | 8,641 |
| Jan 2026 | 4,543 | -50 | -1.1% | 7,904 |
| Dec 2025 | 4,593 | +725 | +18.7% | 8,548 |
| Nov 2025 | 3,868 | -89 | -2.2% | 6,593 |
| Oct 2025 | 3,957 | +119 | +3.1% | 6,902 |
| Sep 2025 | 3,838 | -491 | -11.3% | 8,324 |
| Aug 2025 | 4,329 | -414 | -8.7% | 6,827 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 1 day — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.