
Live player count and Steam charts
An open-ended factory management game with RTS and tower defense elements.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 1,167 | -106 | -8.3% | 2,346 |
| Jun 2026 | 1,273 | +34 | +2.7% | 2,504 |
| May 2026 | 1,239 | -87 | -6.6% | 2,435 |
| Apr 2026 | 1,326 | -65 | -4.7% | 2,739 |
| Mar 2026 | 1,391 | +770 | +124.0% | 4,264 |
| Feb 2026 | 621 | -58 | -8.5% | 1,124 |
| Jan 2026 | 679 | +123 | +22.1% | 1,297 |
| Dec 2025 | 556 | +59 | +11.9% | 1,173 |
| Nov 2025 | 497 | -41 | -7.6% | 869 |
| Oct 2025 | 538 | +50 | +10.2% | 1,120 |
| Sep 2025 | 488 | -208 | -29.9% | 889 |
| Aug 2025 | 696 | -42 | -5.7% | 1,175 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 15:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 7 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.