
Live player count and Steam charts
Try not to fall!
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 4 | -67 | -94.4% | 61 |
| Jun 2026 | 71 | +12 | +20.3% | 504 |
| May 2026 | 59 | +22 | +59.5% | 546 |
| Apr 2026 | 37 | +26 | +236.4% | 341 |
| Mar 2026 | 11 | +9 | +450.0% | 120 |
| Feb 2026 | 2 | -32 | -94.1% | 8 |
| Jan 2026 | 34 | +28 | +466.7% | 451 |
| Dec 2025 | 6 | -5 | -45.5% | 48 |
| Nov 2025 | 11 | -62 | -84.9% | 97 |
| Oct 2025 | 73 | +57 | +356.3% | 404 |
| Sep 2025 | 16 | -7 | -30.4% | 173 |
| Aug 2025 | 23 | +5 | +27.8% | 147 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 04:00 — a pattern consistent with a player base concentrated in East Asia & Oceania. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 151 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.