
Live player count and Steam charts
Work your way to a service empire. Get your hands dirty in a highly realistic simulation game that pays major attention to details. Pay a visit to a new Auction house and buy cars in various conditions. Expand your range of services by investing in a new work space and equipment.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 1,595 | -924 | -36.7% | 3,205 |
| Jun 2026 | 2,519 | +865 | +52.3% | 6,461 |
| May 2026 | 1,654 | -291 | -15.0% | 7,401 |
| Apr 2026 | 1,945 | -253 | -11.5% | 3,932 |
| Mar 2026 | 2,198 | +493 | +28.9% | 4,532 |
| Feb 2026 | 1,705 | -614 | -26.5% | 3,558 |
| Jan 2026 | 2,319 | +369 | +18.9% | 4,672 |
| Dec 2025 | 1,950 | +370 | +23.4% | 3,912 |
| Nov 2025 | 1,580 | -243 | -13.3% | 3,885 |
| Oct 2025 | 1,823 | +132 | +7.8% | 4,083 |
| Sep 2025 | 1,691 | -82 | -4.6% | 3,554 |
| Aug 2025 | 1,773 | -20 | -1.1% | 3,923 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 8 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.