
Live player count and Steam charts
Classic free-to-play open-world MMORPG with grind, PvP, and a risky upgrade system up to +10. Level 1–100 with no resets. 33 maps. Crossplay for PC & mobile (Android beta).
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 159 | +5 | +3.2% | 393 |
| Jun 2026 | 154 | -6 | -3.8% | 392 |
| May 2026 | 160 | +5 | +3.2% | 409 |
| Apr 2026 | 155 | +4 | +2.6% | 398 |
| Mar 2026 | 151 | +16 | +11.9% | 385 |
| Feb 2026 | 135 | +5 | +3.8% | 342 |
| Jan 2026 | 130 | +9 | +7.4% | 316 |
| Dec 2025 | 121 | +5 | +4.3% | 336 |
| Nov 2025 | 116 | +2 | +1.8% | 258 |
| Oct 2025 | 114 | +28 | +32.6% | 259 |
| Sep 2025 | 86 | +27 | +45.8% | 201 |
| Aug 2025 | 59 | +1 | +1.7% | 115 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 18:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 410 days — a rough proxy for where the player base is.