
Live player count and Steam charts
Strategy. Speed. Story. These are the core pillars of Battlefield™ Hardline, a cops vs. criminals experience unlike any other.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 33 | -23 | -41.1% | 132 |
| Jun 2026 | 56 | -25 | -30.9% | 196 |
| May 2026 | 81 | +50 | +161.3% | 314 |
| Apr 2026 | 31 | +18 | +138.5% | 246 |
| Mar 2026 | 13 | +1 | +8.3% | 41 |
| Feb 2026 | 12 | -2 | -14.3% | 37 |
| Jan 2026 | 14 | +1 | +7.7% | 33 |
| Dec 2025 | 13 | -7 | -35.0% | 32 |
| Nov 2025 | 20 | -5 | -20.0% | 48 |
| Oct 2025 | 25 | -6 | -19.4% | 67 |
| Sep 2025 | 31 | -39 | -55.7% | 83 |
| Aug 2025 | 70 | 0 | 0.0% | 177 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 17:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 28 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.