
Live player count and Steam charts
A space survival open world terraforming crafting game, designed for 1 to 10 players. Alter the ecosystem of an inhospitable planet to render it habitable for humanity. Survive, gather resources, and build your base. Then, generate oxygen, warmth, and pressure to create a brand new biosphere.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 3,751 | +22 | +0.6% | 7,680 |
| Jun 2026 | 3,729 | -197 | -5.0% | 7,279 |
| May 2026 | 3,926 | -2,649 | -40.3% | 8,436 |
| Apr 2026 | 6,575 | +2,925 | +80.1% | 16,589 |
| Mar 2026 | 3,650 | -44 | -1.2% | 7,499 |
| Feb 2026 | 3,694 | -2,444 | -39.8% | 7,759 |
| Jan 2026 | 6,138 | -684 | -10.0% | 11,625 |
| Dec 2025 | 6,822 | +147 | +2.2% | 13,396 |
| Nov 2025 | 6,675 | +3,603 | +117.3% | 18,434 |
| Oct 2025 | 3,072 | +336 | +12.3% | 6,360 |
| Sep 2025 | 2,736 | -769 | -21.9% | 5,871 |
| Aug 2025 | 3,505 | -391 | -10.0% | 6,751 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 2 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.