
Live player count and Steam charts
《三国群英传》是由宇峻奥汀(Odin)公司出品的一款策略战棋游戏,也是三国群英传系列的第一部作品 ,于1998年发布。 游戏按即时制展开,双方行动和交战同时进行。游戏进行的大致流程是“内政经营模式”到“大地战略模式”,然后到“战争发生”,再循环到“内政经营模式”。
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 79 | -1 | -1.3% | 145 |
| Jun 2026 | 80 | -1 | -1.2% | 162 |
| May 2026 | 81 | 0 | 0.0% | 147 |
| Apr 2026 | 81 | -5 | -5.8% | 139 |
| Mar 2026 | 86 | +8 | +10.3% | 158 |
| Feb 2026 | 78 | -3 | -3.7% | 135 |
| Jan 2026 | 81 | -1 | -1.2% | 144 |
| Dec 2025 | 82 | -2 | -2.4% | 143 |
| Nov 2025 | 84 | -1 | -1.2% | 149 |
| Oct 2025 | 85 | +4 | +4.9% | 150 |
| Sep 2025 | 81 | -8 | -9.0% | 144 |
| Aug 2025 | 89 | -1 | -1.1% | 157 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 13:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 458 days — a rough proxy for where the player base is.