
Live player count and Steam charts
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Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 261 | +58 | +28.6% | 490 |
| Jun 2026 | 203 | -63 | -23.7% | 438 |
| May 2026 | 266 | +72 | +37.1% | 473 |
| Apr 2026 | 194 | -8 | -4.0% | 358 |
| Mar 2026 | 202 | -9 | -4.3% | 386 |
| Feb 2026 | 211 | -30 | -12.4% | 382 |
| Jan 2026 | 241 | -32 | -11.7% | 413 |
| Dec 2025 | 273 | -33 | -10.8% | 464 |
| Nov 2025 | 306 | -62 | -16.8% | 532 |
| Oct 2025 | 368 | +77 | +26.5% | 676 |
| Sep 2025 | 291 | -27 | -8.5% | 592 |
| Aug 2025 | 318 | -126 | -28.4% | 537 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 60 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.