
Live player count and Steam charts
The incremental idle MMO where your heroes keep fighting while you're gone! Spend their loot on upgrades, unlock classes from Elemental-Wizard to Cannon-Pirate, and level 20 unique skills like Farming, Sailing, and Construction!
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 8,064 | -2,122 | -20.8% | 12,298 |
| Jun 2026 | 10,186 | -777 | -7.1% | 15,401 |
| May 2026 | 10,963 | -3,739 | -25.4% | 15,767 |
| Apr 2026 | 14,702 | +111 | +0.8% | 19,712 |
| Mar 2026 | 14,591 | +3,561 | +32.3% | 19,388 |
| Feb 2026 | 11,030 | -105 | -0.9% | 18,757 |
| Jan 2026 | 11,135 | -3,745 | -25.2% | 14,731 |
| Dec 2025 | 14,880 | +1,016 | +7.3% | 21,018 |
| Nov 2025 | 13,864 | +6,643 | +92.0% | 20,884 |
| Oct 2025 | 7,221 | -461 | -6.0% | 8,529 |
| Sep 2025 | 7,682 | -1,373 | -15.2% | 9,420 |
| Aug 2025 | 9,055 | -2,211 | -19.6% | 11,034 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 18:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa, with a second wave suggesting a sizable audience in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 13 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.