
Live player count and Steam charts
Tavern Master is all about managing your medieval tavern. You start with a very small room, couple of benches and tables and build your way up to a huge successful tavern with a kitchen, rooms for guests, group of loyal staff and much more!
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 129 | -43 | -25.0% | 565 |
| Jun 2026 | 172 | +61 | +55.0% | 347 |
| May 2026 | 111 | -34 | -23.4% | 239 |
| Apr 2026 | 145 | -48 | -24.9% | 436 |
| Mar 2026 | 193 | +73 | +60.8% | 393 |
| Feb 2026 | 120 | -108 | -47.4% | 249 |
| Jan 2026 | 228 | +10 | +4.6% | 430 |
| Dec 2025 | 218 | -177 | -44.8% | 475 |
| Nov 2025 | 395 | +246 | +165.1% | 1,177 |
| Oct 2025 | 149 | -5 | -3.2% | 368 |
| Sep 2025 | 154 | -39 | -20.2% | 489 |
| Aug 2025 | 193 | +18 | +10.3% | 461 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 28 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.