
Live player count and Steam charts
*** This game is only available in Chinese *** 《仙剑奇侠传》是由大宇资讯所制作的一款国产单机中文角色扮演计算机游戏。本作是《仙剑奇侠传》系列的第一部作品,主题是“宿命”。故事以中国古代的仙妖神魔人鬼传说为背景,以武侠及仙侠为题材,宿命为主轴。
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 69 | +5 | +7.8% | 202 |
| Jun 2026 | 64 | +10 | +18.5% | 168 |
| May 2026 | 54 | +4 | +8.0% | 140 |
| Apr 2026 | 50 | +9 | +22.0% | 139 |
| Mar 2026 | 41 | +4 | +10.8% | 112 |
| Feb 2026 | 37 | -8 | -17.8% | 87 |
| Jan 2026 | 45 | +5 | +12.5% | 139 |
| Dec 2025 | 40 | +5 | +14.3% | 103 |
| Nov 2025 | 35 | -5 | -12.5% | 99 |
| Oct 2025 | 40 | +8 | +25.0% | 115 |
| Sep 2025 | 32 | -6 | -15.8% | 79 |
| Aug 2025 | 38 | -14 | -26.9% | 99 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 80 days — a rough proxy for where the player base is.