
Live player count and Steam charts
Rounds is a 1v1 rogue-lite shooter where each round gets more intense. The losing player of each round unlocks clever upgrades to create a better build to counter their opponent.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 601 | -9 | -1.5% | 972 |
| Jun 2026 | 610 | +36 | +6.3% | 1,250 |
| May 2026 | 574 | -69 | -10.7% | 1,200 |
| Apr 2026 | 643 | -21 | -3.2% | 1,419 |
| Mar 2026 | 664 | +64 | +10.7% | 1,401 |
| Feb 2026 | 600 | -191 | -24.1% | 1,375 |
| Jan 2026 | 791 | +98 | +14.1% | 1,750 |
| Dec 2025 | 693 | +127 | +22.4% | 1,397 |
| Nov 2025 | 566 | -22 | -3.7% | 1,189 |
| Oct 2025 | 588 | +41 | +7.5% | 1,296 |
| Sep 2025 | 547 | -105 | -16.1% | 1,273 |
| Aug 2025 | 652 | +24 | +3.8% | 1,155 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 21:00 — a pattern consistent with a player base concentrated in the Americas. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 6 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.