
Live player count and Steam charts
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 26 | -8 | -23.5% | 61 |
| Jun 2026 | 34 | +2 | +6.3% | 66 |
| May 2026 | 32 | +3 | +10.3% | 80 |
| Apr 2026 | 29 | -14 | -32.6% | 58 |
| Mar 2026 | 43 | +17 | +65.4% | 93 |
| Feb 2026 | 26 | -14 | -35.0% | 58 |
| Jan 2026 | 40 | -3 | -7.0% | 99 |
| Dec 2025 | 43 | -39 | -47.6% | 91 |
| Nov 2025 | 82 | +10 | +13.9% | 212 |
| Oct 2025 | 72 | +40 | +125.0% | 271 |
| Sep 2025 | 32 | -19 | -37.3% | 72 |
| Aug 2025 | 51 | +9 | +21.4% | 106 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 02:00 — a pattern consistent with a player base concentrated in the Americas, with a second wave suggesting a sizable audience in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 73 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.