
Live player count and Steam charts
Embark on a journey across vast landscapes in Caravan SandWitch, a captivating narrative-driven exploration adventure.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 28 | -6 | -17.6% | 70 |
| Jun 2026 | 34 | +14 | +70.0% | 113 |
| May 2026 | 20 | -3 | -13.0% | 53 |
| Apr 2026 | 23 | -12 | -34.3% | 60 |
| Mar 2026 | 35 | 0 | 0.0% | 102 |
| Feb 2026 | 35 | -20 | -36.4% | 120 |
| Jan 2026 | 55 | +6 | +12.2% | 162 |
| Dec 2025 | 49 | -4 | -7.5% | 123 |
| Nov 2025 | 53 | +3 | +6.0% | 156 |
| Oct 2025 | 50 | +22 | +78.6% | 127 |
| Sep 2025 | 28 | +15 | +115.4% | 95 |
| Aug 2025 | 13 | -9 | -40.9% | 45 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 20:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 25 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.