Steamalytics
All games
Increlution
#912 most played
Playing now
297
7d trend
-0.8%
330 vs 333
24h peak
380
low 281
7d peak
417
All-time peak
494
Mar 2022 · now 60% of peak
Avg 30d
332
Hours played
97,183
30d
Best rank
#882
now #912
Positive reviews
85%
1,241

Increlution

Live player count and Steam charts

85% positive · 1,241 reviews
24h low 28124h high 380

Survive the ever increasing pressure of time for as long as you can! A minimalistic incremental game about time management that takes inspiration from roguelite games, with a focus on meta-progression. Every generation has a better chance at survival, because previous lives influence its instincts

DeveloperGniller
PublisherGniller
ReleasedOct 13, 2021
Runs onWindows, macOS, Linux
Steam hardwareSteam Deck Playable · SteamOS Playable · Steam Machine Playable
Price$3.99

Player history

2022202320242025

Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.

Monthly player counts

* current month, data so far
MonthAvg playersGain% gainPeak
Jul 2026 *335-32-8.7%429
Jun 2026367-7-1.9%515
May 2026374-13-3.4%497
Apr 2026387-17-4.2%485
Mar 2026404-38-8.6%535
Feb 2026442+4+0.9%559
Jan 2026438+40+10.1%554
Dec 2025398-18-4.3%513
Nov 2025416-4-1.0%522
Oct 2025420+2+0.5%557
Sep 2025418-22-5.0%550
Aug 2025440-19-4.1%551

* current month, data so far

Recent updates

via Steam

When people play

00:00
06:00
12:00
18:00
Mon
Tue
Wed
Thu
Fri
Sat
Sun
274
417avg players

Average concurrent players by day and hour over the last 15 days, shown in .

Daily activity peaks around 18:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa, with a second wave suggesting a sizable audience in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.

Audience

English
76%
Chinese (Simplified)
12%
German
3%
French
2%
Korean
2%
Polish
2%
Other
3%

Language mix of 100 Steam reviews spanning 413 days — a rough proxy for where the player base is.

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