Steamalytics
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MIR4
#111 most played
Playing now
10,219
7d trend
+4.5%
10.6K vs 10.1K
24h peak
10,917
low 10.1K
7d peak
11,304
All-time peak
11,304
Nov 2021 · now 90% of peak
Avg 30d
10,365
Hours played
2,933,354
30d
Best rank
#90
now #111
Positive reviews
65%
14,864

MIR4

Live player count and Steam charts

65% positive · 14,864 reviews
24h low 10,10124h high 10,917

MIR4 is a free-to-play open world K-fantasy MMORPG that can be cross-played on both PC and mobile devices. MIR4 is full of action and features numerous large scale clan PVP battles. Join now and become a legend.

DeveloperWemade Next
PublisherWemade
ReleasedAug 25, 2021
Runs onWindows
Steam hardwareSteam Deck Unsupported
PriceFree to play

Player history

2022202320242025

Each point is the highest number of players online in that month (UTC). History before July 17, 2026 is imported; everything after is our own readings. Zoom in for finer detail.

Monthly player counts

* current month, data so far
MonthAvg playersGain% gainPeak
Jul 2026 *10,377-751-6.7%11,475
Jun 202611,128-651-5.5%12,341
May 202611,779-852-6.7%13,207
Apr 202612,631+1,813+16.8%14,022
Mar 202610,818-216-2.0%13,111
Feb 202611,034-80-0.7%12,021
Jan 202611,114-405-3.5%12,255
Dec 202511,519-1,275-10.0%13,115
Nov 202512,794-1,461-10.2%14,430
Oct 202514,255-941-6.2%15,824
Sep 202515,196+1,409+10.2%16,928
Aug 202513,787+1,314+10.5%17,441

* current month, data so far

Recent updates

via Steam

When people play

00:00
06:00
12:00
18:00
Mon
Tue
Wed
Thu
Fri
Sat
Sun
5.2K
11.2Kavg players

Average concurrent players by day and hour over the last 13 days, shown in .

Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia, with a second wave suggesting a sizable audience in the Americas. Steam publishes no per-country player data, so this is inferred from play times.

Audience

Portuguese (Brazil)
34%
English
25%
Spanish (Spain)
15%
Turkish
10%
Russian
8%
Spanish (Latin America)
2%
Other
6%

Language mix of 100 Steam reviews spanning 111 days — a rough proxy for where the player base is.

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