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Sid Meier's Civilization IV: Colonization
#1195 most played
Playing now
185
7d trend
-3.3%
267 vs 276
24h peak
371
low 178
7d peak
412
All-time peak
419
Feb 2025 · now 44% of peak
Avg 30d
271
Hours played
79,409
30d
Best rank
#1031
now #1195
Top sellers
#2,411
Positive reviews
87%
1,551

Sid Meier's Civilization IV: Colonization

Live player count and Steam charts

87% positive · 1,551 reviews
24h low 17824h high 371

Sid Meier's Civilization IV: Colonization is the third offering in the award winning Civilization IV series. A re-imagining of the classic Colonization game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of the Civilization IV engine into a game experience in which players will lead a European...

DeveloperFiraxis Games
Publisher2K
ReleasedSep 23, 2008
Runs onWindows, macOS
Steam hardwareSteam Deck Playable · SteamOS Playable · Steam Machine Playable
Price$5.99

Player history

2015201820202023

Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.

Monthly player counts

* current month, data so far
MonthAvg playersGain% gainPeak
Jul 2026 *271+6+2.3%462
Jun 2026265-16-5.7%429
May 2026281+5+1.8%491
Apr 2026276-6-2.1%458
Mar 2026282-10-3.4%477
Feb 2026292+4+1.4%497
Jan 2026288+5+1.8%495
Dec 2025283-1-0.4%456
Nov 2025284+8+2.9%459
Oct 2025276+4+1.5%447
Sep 2025272+4+1.5%458
Aug 2025268+12+4.7%436

* current month, data so far

Recent updates

via Steam

When people play

00:00
06:00
12:00
18:00
Mon
Tue
Wed
Thu
Fri
Sat
Sun
169
403avg players

Average concurrent players by day and hour over the last 15 days, shown in .

Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.

Audience

English
57%
Russian
10%
German
9%
Polish
7%
French
4%
Italian
3%
Other
10%

Language mix of 100 Steam reviews spanning 280 days — a rough proxy for where the player base is.

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