
Live player count and Steam charts
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 1,307 | +151 | +13.1% | 4,216 |
| Jun 2026 | 1,156 | +574 | +98.6% | 4,402 |
| May 2026 | 582 | -90 | -13.4% | 1,224 |
| Apr 2026 | 672 | -473 | -41.3% | 1,249 |
| Mar 2026 | 1,145 | +424 | +58.8% | 3,224 |
| Feb 2026 | 721 | -276 | -27.7% | 1,513 |
| Jan 2026 | 997 | -182 | -15.4% | 2,215 |
| Dec 2025 | 1,179 | +246 | +26.4% | 2,233 |
| Nov 2025 | 933 | +256 | +37.8% | 2,900 |
| Oct 2025 | 677 | -47 | -6.5% | 1,576 |
| Sep 2025 | 724 | -47 | -6.1% | 1,604 |
| Aug 2025 | 771 | -71 | -8.4% | 1,486 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 2 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.