
Live player count and Steam charts
Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 114 | 0 | 0.0% | 207 |
| Jun 2026 | 114 | -9 | -7.3% | 206 |
| May 2026 | 123 | +13 | +11.8% | 211 |
| Apr 2026 | 110 | +9 | +8.9% | 203 |
| Mar 2026 | 101 | -25 | -19.8% | 205 |
| Feb 2026 | 126 | -11 | -8.0% | 251 |
| Jan 2026 | 137 | +11 | +8.7% | 259 |
| Dec 2025 | 126 | +17 | +15.6% | 221 |
| Nov 2025 | 109 | +11 | +11.2% | 211 |
| Oct 2025 | 98 | +1 | +1.0% | 186 |
| Sep 2025 | 97 | -26 | -21.1% | 179 |
| Aug 2025 | 123 | -2 | -1.6% | 215 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 20:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 49 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.