
Live player count and Steam charts
RABBIT & STEEL is a co-op action roguelike that recreates the essence of high-level MMO raiding in a randomized, simplified, bunny-sized package. Choose your class, gather your rabbit-eared companions and battle your way to the Moonlit Pinnacle!
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 310 | -133 | -30.0% | 684 |
| Jun 2026 | 443 | +118 | +36.3% | 1,159 |
| May 2026 | 325 | -152 | -31.9% | 542 |
| Apr 2026 | 477 | -253 | -34.7% | 968 |
| Mar 2026 | 730 | -1,032 | -58.6% | 1,606 |
| Feb 2026 | 1,762 | +1,521 | +631.1% | 5,375 |
| Jan 2026 | 241 | +52 | +27.5% | 451 |
| Dec 2025 | 189 | +56 | +42.1% | 436 |
| Nov 2025 | 133 | -42 | -24.0% | 221 |
| Oct 2025 | 175 | -9 | -4.9% | 404 |
| Sep 2025 | 184 | +25 | +15.7% | 508 |
| Aug 2025 | 159 | -82 | -34.0% | 299 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 03:00 — a pattern consistent with a player base concentrated in the Americas, with a second wave suggesting a sizable audience in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 19 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.