
Live player count and Steam charts
March 2012, Nagano. The brave and clever high school girl, Chio Aozora, is facing a major crisis: she doesn’t have enough money to buy a croquette! Navigate through the streets and alleys of Nagano, interact with a variety of characters, solve complex puzzles, collect 380 yen, and buy a croquette!
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 131 | +38 | +40.9% | 308 |
| Jun 2026 | 93 | +12 | +14.8% | 260 |
| May 2026 | 81 | -16 | -16.5% | 228 |
| Apr 2026 | 97 | -48 | -33.1% | 314 |
| Mar 2026 | 145 | +48 | +49.5% | 684 |
| Feb 2026 | 97 | +12 | +14.1% | 239 |
| Jan 2026 | 85 | +3 | +3.7% | 275 |
| Dec 2025 | 82 | -33 | -28.7% | 307 |
| Nov 2025 | 115 | -16 | -12.2% | 395 |
| Oct 2025 | 131 | +6 | +4.8% | 437 |
| Sep 2025 | 125 | +6 | +5.0% | 403 |
| Aug 2025 | 119 | 0 | 0.0% | 259 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 13:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 99 Steam reviews spanning 10 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.