
Live player count and Steam charts
EA SPORTS FC™ 24 welcomes you to The World’s Game: the most true-to-football experience ever with HyperMotionV, PlayStyles optimised by Opta, and an enhanced Frostbite™ Engine.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 1,552 | +116 | +8.1% | 2,406 |
| Jun 2026 | 1,436 | -195 | -12.0% | 2,898 |
| May 2026 | 1,631 | +67 | +4.3% | 2,988 |
| Apr 2026 | 1,564 | +84 | +5.7% | 2,745 |
| Mar 2026 | 1,480 | -206 | -12.2% | 2,628 |
| Feb 2026 | 1,686 | -132 | -7.3% | 2,915 |
| Jan 2026 | 1,818 | -176 | -8.8% | 3,004 |
| Dec 2025 | 1,994 | -358 | -15.2% | 3,495 |
| Nov 2025 | 2,352 | -299 | -11.3% | 4,260 |
| Oct 2025 | 2,651 | -275 | -9.4% | 4,865 |
| Sep 2025 | 2,926 | -244 | -7.7% | 5,212 |
| Aug 2025 | 3,170 | -418 | -11.6% | 5,117 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 15:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 17 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.