
Live player count and Steam charts
Immortals Fenyx Rising brings grand mythological adventure to life. Play as Fenyx on a quest to save the Greek gods.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 69 | +6 | +9.5% | 174 |
| Jun 2026 | 63 | -16 | -20.3% | 157 |
| May 2026 | 79 | +17 | +27.4% | 232 |
| Apr 2026 | 62 | -14 | -18.4% | 149 |
| Mar 2026 | 76 | -6 | -7.3% | 171 |
| Feb 2026 | 82 | -15 | -15.5% | 235 |
| Jan 2026 | 97 | -21 | -17.8% | 246 |
| Dec 2025 | 118 | +34 | +40.5% | 234 |
| Nov 2025 | 84 | -5 | -5.6% | 256 |
| Oct 2025 | 89 | -51 | -36.4% | 234 |
| Sep 2025 | 140 | +58 | +70.7% | 487 |
| Aug 2025 | 82 | -29 | -26.1% | 186 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 18:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 77 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.