
Live player count and Steam charts
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 332 | -8 | -2.4% | 853 |
| Jun 2026 | 340 | +41 | +13.7% | 680 |
| May 2026 | 299 | -108 | -26.5% | 616 |
| Apr 2026 | 407 | -316 | -43.7% | 779 |
| Mar 2026 | 723 | +457 | +171.8% | 2,701 |
| Feb 2026 | 266 | -141 | -34.6% | 496 |
| Jan 2026 | 407 | +139 | +51.9% | 1,037 |
| Dec 2025 | 268 | +56 | +26.4% | 559 |
| Nov 2025 | 212 | -78 | -26.9% | 364 |
| Oct 2025 | 290 | +9 | +3.2% | 704 |
| Sep 2025 | 281 | -52 | -15.6% | 610 |
| Aug 2025 | 333 | -184 | -35.6% | 579 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 15 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.