
Live player count and Steam charts
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 435 | +89 | +25.7% | 819 |
| Jun 2026 | 346 | -23 | -6.2% | 715 |
| May 2026 | 369 | -83 | -18.4% | 765 |
| Apr 2026 | 452 | -219 | -32.6% | 1,096 |
| Mar 2026 | 671 | -681 | -50.4% | 1,842 |
| Feb 2026 | 1,352 | +165 | +13.9% | 3,350 |
| Jan 2026 | 1,187 | +594 | +100.2% | 2,620 |
| Dec 2025 | 593 | +105 | +21.5% | 1,654 |
| Nov 2025 | 488 | +68 | +16.2% | 1,009 |
| Oct 2025 | 420 | +8 | +1.9% | 1,038 |
| Sep 2025 | 412 | -44 | -9.6% | 934 |
| Aug 2025 | 456 | +78 | +20.6% | 1,011 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 18:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 30 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.