
Live player count and Steam charts
Walk-n-talk adventure with light puzzling. Brother and sister practice cannibalism after witnessing a botched satanic ritual.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 262 | -7 | -2.6% | 568 |
| Jun 2026 | 269 | +21 | +8.5% | 541 |
| May 2026 | 248 | -2 | -0.8% | 441 |
| Apr 2026 | 250 | +74 | +42.0% | 450 |
| Mar 2026 | 176 | -20 | -10.2% | 331 |
| Feb 2026 | 196 | -19 | -8.8% | 332 |
| Jan 2026 | 215 | +20 | +10.3% | 409 |
| Dec 2025 | 195 | +6 | +3.2% | 379 |
| Nov 2025 | 189 | -26 | -12.1% | 415 |
| Oct 2025 | 215 | +46 | +27.2% | 430 |
| Sep 2025 | 169 | -92 | -35.2% | 271 |
| Aug 2025 | 261 | -44 | -14.4% | 524 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 5 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.