
Live player count and Steam charts
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 1,163 | -236 | -16.9% | 3,278 |
| Jun 2026 | 1,399 | +181 | +14.9% | 3,652 |
| May 2026 | 1,218 | +41 | +3.5% | 3,267 |
| Apr 2026 | 1,177 | -603 | -33.9% | 2,969 |
| Mar 2026 | 1,780 | -1,482 | -45.4% | 5,621 |
| Feb 2026 | 3,262 | -471 | -12.6% | 8,746 |
| Jan 2026 | 3,733 | +1,826 | +95.8% | 21,281 |
| Dec 2025 | 1,907 | +253 | +15.3% | 4,945 |
| Nov 2025 | 1,654 | -221 | -11.8% | 5,099 |
| Oct 2025 | 1,875 | +170 | +10.0% | 4,967 |
| Sep 2025 | 1,705 | -769 | -31.1% | 4,853 |
| Aug 2025 | 2,474 | +675 | +37.5% | 7,122 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 12 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.