
Live player count and Steam charts
Experience the moving tale of a young woman and her lifelong bond with a magnificent wolf as they embark on a thrilling adventure through a rapidly dying world.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 32 | -12 | -27.3% | 99 |
| Jun 2026 | 44 | +16 | +57.1% | 125 |
| May 2026 | 28 | -19 | -40.4% | 66 |
| Apr 2026 | 47 | -1 | -2.1% | 120 |
| Mar 2026 | 48 | -11 | -18.6% | 114 |
| Feb 2026 | 59 | +24 | +68.6% | 301 |
| Jan 2026 | 35 | -7 | -16.7% | 100 |
| Dec 2025 | 42 | +19 | +82.6% | 93 |
| Nov 2025 | 23 | -11 | -32.4% | 56 |
| Oct 2025 | 34 | -2 | -5.6% | 103 |
| Sep 2025 | 36 | +1 | +2.9% | 111 |
| Aug 2025 | 35 | -15 | -30.0% | 88 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 15:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 15 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.