
Live player count and Steam charts
--Main Stage Game at Evo 2022!-- The ultimate Skullgirls experience: Featuring 14 hand-animated characters, fully voiced story mode, countless palettes, and unparalleled GGPO-based multiplayer netcode.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 107 | +13 | +13.8% | 281 |
| Jun 2026 | 94 | +2 | +2.2% | 259 |
| May 2026 | 92 | +7 | +8.2% | 210 |
| Apr 2026 | 85 | -8 | -8.6% | 168 |
| Mar 2026 | 93 | +15 | +19.2% | 245 |
| Feb 2026 | 78 | -41 | -34.5% | 179 |
| Jan 2026 | 119 | -12 | -9.2% | 372 |
| Dec 2025 | 131 | +26 | +24.8% | 317 |
| Nov 2025 | 105 | +6 | +6.1% | 331 |
| Oct 2025 | 99 | +23 | +30.3% | 309 |
| Sep 2025 | 76 | -24 | -24.0% | 194 |
| Aug 2025 | 100 | -51 | -33.8% | 201 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 02:00 — a pattern consistent with a player base concentrated in the Americas. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 23 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.