
Live player count and Steam charts
A strategy/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 26,018 | +5,651 | +27.7% | 46,397 |
| Jun 2026 | 20,367 | -899 | -4.2% | 39,959 |
| May 2026 | 21,266 | -501 | -2.3% | 39,451 |
| Apr 2026 | 21,767 | +690 | +3.3% | 41,602 |
| Mar 2026 | 21,077 | +159 | +0.8% | 37,996 |
| Feb 2026 | 20,918 | -6,031 | -22.4% | 36,509 |
| Jan 2026 | 26,949 | -9,603 | -26.3% | 49,032 |
| Dec 2025 | 36,552 | +11,475 | +45.8% | 68,520 |
| Nov 2025 | 25,077 | +2,023 | +8.8% | 76,423 |
| Oct 2025 | 23,054 | +1,931 | +9.1% | 45,328 |
| Sep 2025 | 21,123 | +1,556 | +8.0% | 45,948 |
| Aug 2025 | 19,567 | -2,603 | -11.7% | 35,195 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 1 day — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.