
Live player count and Steam charts
Goat Simulator is the latest in high-tech Goat Simulation technology.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 78 | -10 | -11.4% | 166 |
| Jun 2026 | 88 | +1 | +1.1% | 185 |
| May 2026 | 87 | +14 | +19.2% | 232 |
| Apr 2026 | 73 | -39 | -34.8% | 144 |
| Mar 2026 | 112 | +40 | +55.6% | 318 |
| Feb 2026 | 72 | -26 | -26.5% | 138 |
| Jan 2026 | 98 | +11 | +12.6% | 221 |
| Dec 2025 | 87 | +6 | +7.4% | 201 |
| Nov 2025 | 81 | +16 | +24.6% | 194 |
| Oct 2025 | 65 | -2 | -3.0% | 176 |
| Sep 2025 | 67 | -1 | -1.5% | 173 |
| Aug 2025 | 68 | -28 | -29.2% | 121 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 17:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 17 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.