
Live player count and Steam charts
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 42 | 0 | 0.0% | 83 |
| Jun 2026 | 42 | +6 | +16.7% | 84 |
| May 2026 | 36 | -1 | -2.7% | 65 |
| Apr 2026 | 37 | -14 | -27.5% | 65 |
| Mar 2026 | 51 | +6 | +13.3% | 95 |
| Feb 2026 | 45 | -6 | -11.8% | 75 |
| Jan 2026 | 51 | +4 | +8.5% | 90 |
| Dec 2025 | 47 | +7 | +17.5% | 92 |
| Nov 2025 | 40 | -5 | -11.1% | 71 |
| Oct 2025 | 45 | -7 | -13.5% | 73 |
| Sep 2025 | 52 | -48 | -48.0% | 108 |
| Aug 2025 | 100 | -56 | -35.9% | 189 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia, with a second wave suggesting a sizable audience in the Americas. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 48 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.