
Live player count and Steam charts
Descend into the underworld of Japanese street racing. Set between 1990-2009, join the local street racing crews in their battle for territory control. Explore the real location open world(s), compete in wager races, battle other crews and upgrade your vehicles with detailed car customization.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 89 | +20 | +29.0% | 164 |
| Jun 2026 | 69 | -43 | -38.4% | 123 |
| May 2026 | 112 | -8 | -6.7% | 262 |
| Apr 2026 | 120 | +13 | +12.1% | 333 |
| Mar 2026 | 107 | -38 | -26.2% | 187 |
| Feb 2026 | 145 | +23 | +18.9% | 434 |
| Jan 2026 | 122 | +39 | +47.0% | 238 |
| Dec 2025 | 83 | -2 | -2.4% | 159 |
| Nov 2025 | 85 | +9 | +11.8% | 149 |
| Oct 2025 | 76 | +2 | +2.7% | 145 |
| Sep 2025 | 74 | -7 | -8.6% | 151 |
| Aug 2025 | 81 | -2 | -2.4% | 139 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 21:00 — a pattern consistent with a player base concentrated in the Americas, with a second wave suggesting a sizable audience in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 7 days — a rough proxy for where the player base is.