
Live player count and Steam charts
SuperPower 2 is the only global geopolitical simulation game which allows players to control entire countries. Players control countries in 3 major areas: political, economic and military, but this time, in a beautiful real-time 3D environment.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 21 | +2 | +10.5% | 38 |
| Jun 2026 | 19 | -4 | -17.4% | 35 |
| May 2026 | 23 | -6 | -20.7% | 42 |
| Apr 2026 | 29 | -7 | -19.4% | 57 |
| Mar 2026 | 36 | +10 | +38.5% | 63 |
| Feb 2026 | 26 | -4 | -13.3% | 50 |
| Jan 2026 | 30 | +7 | +30.4% | 50 |
| Dec 2025 | 23 | -6 | -20.7% | 40 |
| Nov 2025 | 29 | +3 | +11.5% | 58 |
| Oct 2025 | 26 | -8 | -23.5% | 50 |
| Sep 2025 | 34 | +8 | +30.8% | 83 |
| Aug 2025 | 26 | -5 | -16.1% | 52 |
* current month, data so far
Language mix of 100 Steam reviews spanning 304 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.