
Live player count and Steam charts
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 17 | +12 | +240.0% | 344 |
| Jun 2026 | 5 | +1 | +25.0% | 24 |
| May 2026 | 4 | -1 | -20.0% | 12 |
| Apr 2026 | 5 | -4 | -44.4% | 13 |
| Mar 2026 | 9 | +3 | +50.0% | 27 |
| Feb 2026 | 6 | -3 | -33.3% | 18 |
| Jan 2026 | 9 | +1 | +12.5% | 24 |
| Dec 2025 | 8 | -2 | -20.0% | 21 |
| Nov 2025 | 10 | +4 | +66.7% | 358 |
| Oct 2025 | 6 | +1 | +20.0% | 20 |
| Sep 2025 | 5 | -4 | -44.4% | 17 |
| Aug 2025 | 9 | +2 | +28.6% | 27 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 03:00 — a pattern consistent with a player base concentrated in the Americas, with a second wave suggesting a sizable audience in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 371 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.