
Live player count and Steam charts
A mysterious invitation leads to the attic of an abandoned house. In the room is a cast-iron safe laced with strange carvings and on top, a note from your distant companion. It promises something ancient and astonishing concealed in the iron chamber - you need only find a way in.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 101 | +38 | +60.3% | 557 |
| Jun 2026 | 63 | +16 | +34.0% | 188 |
| May 2026 | 47 | -6 | -11.3% | 221 |
| Apr 2026 | 53 | -22 | -29.3% | 211 |
| Mar 2026 | 75 | -26 | -25.7% | 186 |
| Feb 2026 | 101 | +29 | +40.3% | 438 |
| Jan 2026 | 72 | +9 | +14.3% | 187 |
| Dec 2025 | 63 | +1 | +1.6% | 158 |
| Nov 2025 | 62 | -2 | -3.1% | 209 |
| Oct 2025 | 64 | -10 | -13.5% | 163 |
| Sep 2025 | 74 | -16 | -17.8% | 249 |
| Aug 2025 | 90 | -16 | -15.1% | 786 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 21:00 — a pattern consistent with a player base concentrated in the Americas, with a second wave suggesting a sizable audience in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 13 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.