
Live player count and Steam charts
Hardcore and realistic; LiF is a Medieval multiplayer sandbox RPG, with free terraforming, a rich crafting system and preset and modular building construction. With engaging survival aspects, no target physics-based combat and a unique formation system - along with numerous other features - LiF is not for the faint of heart!
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 95 | -29 | -23.4% | 181 |
| Jun 2026 | 124 | -51 | -29.1% | 435 |
| May 2026 | 175 | -33 | -15.9% | 644 |
| Apr 2026 | 208 | +23 | +12.4% | 682 |
| Mar 2026 | 185 | +24 | +14.9% | 760 |
| Feb 2026 | 161 | -9 | -5.3% | 290 |
| Jan 2026 | 170 | +39 | +29.8% | 316 |
| Dec 2025 | 131 | -19 | -12.7% | 238 |
| Nov 2025 | 150 | +4 | +2.7% | 301 |
| Oct 2025 | 146 | +28 | +23.7% | 295 |
| Sep 2025 | 118 | -4 | -3.3% | 234 |
| Aug 2025 | 122 | +8 | +7.0% | 233 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 18:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 328 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.