
Live player count and Steam charts
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Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 1,248 | +56 | +4.7% | 2,180 |
| Jun 2026 | 1,192 | -121 | -9.2% | 2,124 |
| May 2026 | 1,313 | -42 | -3.1% | 2,292 |
| Apr 2026 | 1,355 | -69 | -4.8% | 2,390 |
| Mar 2026 | 1,424 | +21 | +1.5% | 2,680 |
| Feb 2026 | 1,403 | -163 | -10.4% | 2,491 |
| Jan 2026 | 1,566 | +45 | +3.0% | 3,016 |
| Dec 2025 | 1,521 | -15 | -1.0% | 2,853 |
| Nov 2025 | 1,536 | -103 | -6.3% | 2,651 |
| Oct 2025 | 1,639 | +240 | +17.2% | 3,055 |
| Sep 2025 | 1,399 | -116 | -7.7% | 2,494 |
| Aug 2025 | 1,515 | +51 | +3.5% | 2,701 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 25 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.