
Live player count and Steam charts
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Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 434 | -50 | -10.3% | 828 |
| Jun 2026 | 484 | -51 | -9.5% | 941 |
| May 2026 | 535 | -67 | -11.1% | 982 |
| Apr 2026 | 602 | -70 | -10.4% | 1,085 |
| Mar 2026 | 672 | -24 | -3.4% | 1,223 |
| Feb 2026 | 696 | -94 | -11.9% | 1,250 |
| Jan 2026 | 790 | -52 | -6.2% | 1,409 |
| Dec 2025 | 842 | +41 | +5.1% | 1,478 |
| Nov 2025 | 801 | -216 | -21.2% | 1,797 |
| Oct 2025 | 1,017 | -45 | -4.2% | 1,874 |
| Sep 2025 | 1,062 | -221 | -17.2% | 1,982 |
| Aug 2025 | 1,283 | -204 | -13.7% | 2,276 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 13:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 239 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.