
Live player count and Steam charts
Open your own bookshop! Order books, stock your shelves, and earn revenue. Use your profits to decorate, expand, and hire staff. Collect rare books that give powerful abilities. Adopt a cat to keep you and your customers company along the way!
Each point is the highest number of players online in that month (UTC). History before July 20, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 824 | +652 | +379.1% | 1,363 |
| Jun 2026 | 172 | -48 | -21.8% | 336 |
| May 2026 | 220 | -49 | -18.2% | 456 |
| Apr 2026 | 269 | +34 | +14.5% | 539 |
| Mar 2026 | 235 | +27 | +13.0% | 609 |
| Feb 2026 | 208 | -15 | -6.7% | 466 |
| Jan 2026 | 223 | +19 | +9.3% | 548 |
| Dec 2025 | 204 | -30 | -12.8% | 445 |
| Nov 2025 | 234 | +13 | +5.9% | 538 |
| Oct 2025 | 221 | -92 | -29.4% | 460 |
| Sep 2025 | 313 | — | — | 589 |
* current month, data so far
Average concurrent players by day and hour over the last 10 days, shown in .
Daily activity peaks around 20:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 7 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.