
Live player count and Steam charts
Shift Happens is a cooperative platformer for two. You and a friend shift your mass, throw each other and puzzle your way through four stages of stylized imaginary worlds. Including the occasional backstabbing and taunting. Play with a friend on a couch, online or even special singleplayer levels.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 30 | -2 | -6.3% | 92 |
| Jun 2026 | 32 | +13 | +68.4% | 149 |
| May 2026 | 19 | -3 | -13.6% | 79 |
| Apr 2026 | 22 | -14 | -38.9% | 76 |
| Mar 2026 | 36 | +10 | +38.5% | 203 |
| Feb 2026 | 26 | -10 | -27.8% | 75 |
| Jan 2026 | 36 | -6 | -14.3% | 126 |
| Dec 2025 | 42 | +15 | +55.6% | 182 |
| Nov 2025 | 27 | -31 | -53.4% | 104 |
| Oct 2025 | 58 | +16 | +38.1% | 477 |
| Sep 2025 | 42 | -3 | -6.7% | 275 |
| Aug 2025 | 45 | -7 | -13.5% | 314 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 121 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.