
Live player count and Steam charts
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Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 692 | +48 | +7.5% | 853 |
| Jun 2026 | 644 | -43 | -6.3% | 850 |
| May 2026 | 687 | -2 | -0.3% | 910 |
| Apr 2026 | 689 | -30 | -4.2% | 964 |
| Mar 2026 | 719 | -67 | -8.5% | 952 |
| Feb 2026 | 786 | +52 | +7.1% | 1,063 |
| Jan 2026 | 734 | +30 | +4.3% | 963 |
| Dec 2025 | 704 | -12 | -1.7% | 914 |
| Nov 2025 | 716 | -16 | -2.2% | 942 |
| Oct 2025 | 732 | +32 | +4.6% | 1,002 |
| Sep 2025 | 700 | -71 | -9.2% | 947 |
| Aug 2025 | 771 | -23 | -2.9% | 985 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia, with a second wave suggesting a sizable audience in East Asia & Oceania. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 54 days — a rough proxy for where the player base is.