
Live player count and Steam charts
Borderless Gaming: Seamlessly play games in borderless full-screen mode for uninterrupted gaming and effortless multitasking.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 779 | +19 | +2.5% | 1,010 |
| Jun 2026 | 760 | -11 | -1.4% | 980 |
| May 2026 | 771 | -28 | -3.5% | 1,021 |
| Apr 2026 | 799 | +4 | +0.5% | 1,038 |
| Mar 2026 | 795 | -60 | -7.0% | 1,034 |
| Feb 2026 | 855 | -67 | -7.3% | 1,075 |
| Jan 2026 | 922 | +135 | +17.2% | 1,241 |
| Dec 2025 | 787 | +16 | +2.1% | 1,026 |
| Nov 2025 | 771 | +72 | +10.3% | 998 |
| Oct 2025 | 699 | +19 | +2.8% | 926 |
| Sep 2025 | 680 | +91 | +15.4% | 1,052 |
| Aug 2025 | 589 | +24 | +4.2% | 749 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 19:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa, with a second wave suggesting a sizable audience in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 99 Steam reviews spanning 81 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.