
Live player count and Steam charts
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Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 1,865 | -63 | -3.3% | 2,065 |
| Jun 2026 | 1,928 | -21 | -1.1% | 2,151 |
| May 2026 | 1,949 | +29 | +1.5% | 2,130 |
| Apr 2026 | 1,920 | +3 | +0.2% | 2,149 |
| Mar 2026 | 1,917 | +62 | +3.3% | 2,191 |
| Feb 2026 | 1,855 | +95 | +5.4% | 2,198 |
| Jan 2026 | 1,760 | +145 | +9.0% | 2,051 |
| Dec 2025 | 1,615 | +39 | +2.5% | 1,986 |
| Nov 2025 | 1,576 | +40 | +2.6% | 1,910 |
| Oct 2025 | 1,536 | +138 | +9.9% | 1,849 |
| Sep 2025 | 1,398 | +58 | +4.3% | 1,739 |
| Aug 2025 | 1,340 | +6 | +0.4% | 1,620 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 21:00 — a pattern consistent with a player base concentrated in the Americas, with a second wave suggesting a sizable audience in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 73 days — a rough proxy for where the player base is.