
Live player count and Steam charts
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Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 1,818 | +31 | +1.7% | 3,531 |
| Jun 2026 | 1,787 | +450 | +33.7% | 4,138 |
| May 2026 | 1,337 | -324 | -19.5% | 3,595 |
| Apr 2026 | 1,661 | +8 | +0.5% | 3,964 |
| Mar 2026 | 1,653 | -315 | -16.0% | 4,115 |
| Feb 2026 | 1,968 | -601 | -23.4% | 3,941 |
| Jan 2026 | 2,569 | -345 | -11.8% | 6,211 |
| Dec 2025 | 2,914 | +679 | +30.4% | 7,703 |
| Nov 2025 | 2,235 | -814 | -26.7% | 7,420 |
| Oct 2025 | 3,049 | +1,225 | +67.2% | 10,722 |
| Sep 2025 | 1,824 | +573 | +45.8% | 6,793 |
| Aug 2025 | 1,251 | -3 | -0.2% | 2,830 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 14:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 2 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.