
Live player count and Steam charts
A world where time has no meaning - and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict.
Each point is the highest number of players online in that month (UTC). History before July 14, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 18 | -2 | -10.0% | 53 |
| Jun 2026 | 20 | +11 | +122.2% | 67 |
| May 2026 | 9 | +1 | +12.5% | 59 |
| Apr 2026 | 8 | -2 | -20.0% | 19 |
| Mar 2026 | 10 | -6 | -37.5% | 27 |
| Feb 2026 | 16 | +2 | +14.3% | 45 |
| Jan 2026 | 14 | -3 | -17.6% | 36 |
| Dec 2025 | 17 | +1 | +6.3% | 41 |
| Nov 2025 | 16 | +5 | +45.5% | 39 |
| Oct 2025 | 11 | -2 | -15.4% | 31 |
| Sep 2025 | 13 | -30 | -69.8% | 34 |
| Aug 2025 | 43 | +28 | +186.7% | 182 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 21:00 — a pattern consistent with a player base concentrated in the Americas. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 93 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.