
Live player count and Steam charts
Fear and isolation seep through the walls of an abandoned southern farmhouse. "7" marks a new beginning for survival horror with the “Isolated View” of the visceral new first-person perspective.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 1,520 | -365 | -19.4% | 2,515 |
| Jun 2026 | 1,885 | +406 | +27.5% | 3,654 |
| May 2026 | 1,479 | -1,758 | -54.3% | 3,071 |
| Apr 2026 | 3,237 | -229 | -6.6% | 6,821 |
| Mar 2026 | 3,466 | +1,086 | +45.6% | 6,638 |
| Feb 2026 | 2,380 | +900 | +60.8% | 4,838 |
| Jan 2026 | 1,480 | +258 | +21.1% | 2,263 |
| Dec 2025 | 1,222 | +135 | +12.4% | 2,342 |
| Nov 2025 | 1,087 | +95 | +9.6% | 2,107 |
| Oct 2025 | 992 | 0 | 0.0% | 2,117 |
| Sep 2025 | 992 | -228 | -18.7% | 2,319 |
| Aug 2025 | 1,220 | -113 | -8.5% | 2,793 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 15:00 — a pattern consistent with a player base concentrated in East & Southeast Asia. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 2 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.