
Live player count and Steam charts
Red Orchestra Series' take on Vietnam: 64-player MP matches; 20+ maps; US Army & Marines, PAVN/NVA, NLF/VC; Australians and ARVN forces; 50+ weapons; 4 flyable helicopters; mines, traps and tunnels; Brutal. Authentic. Gritty. Character customization. And napalm in the morning.
Each point is the highest number of players online in that month (UTC). History before July 13, 2026 is imported; everything after is our own readings. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 341 | +16 | +4.9% | 654 |
| Jun 2026 | 325 | -13 | -3.8% | 672 |
| May 2026 | 338 | +32 | +10.5% | 666 |
| Apr 2026 | 306 | -11 | -3.5% | 583 |
| Mar 2026 | 317 | -34 | -9.7% | 642 |
| Feb 2026 | 351 | +16 | +4.8% | 824 |
| Jan 2026 | 335 | +10 | +3.1% | 623 |
| Dec 2025 | 325 | -17 | -5.0% | 598 |
| Nov 2025 | 342 | +11 | +3.3% | 809 |
| Oct 2025 | 331 | -40 | -10.8% | 708 |
| Sep 2025 | 371 | -18 | -4.6% | 724 |
| Aug 2025 | 389 | -11 | -2.8% | 753 |
* current month, data so far
Average concurrent players by day and hour over the last 16 days, shown in .
Daily activity peaks around 20:00 — a pattern consistent with a player base concentrated in Europe, the Middle East & Africa. Steam publishes no per-country player data, so this is inferred from play times.
Language mix of 100 Steam reviews spanning 15 days — a rough proxy for where the player base is.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.