
Live player count and Steam charts
This is a virtual reality snooker game. You can feel the table, cue and ball. You can play ball with any kinds of physics spin and roll it into the pocket. When you play solo or multiplayer in this game, you can enjoy this sport anytime, anywhere.
Each point is the highest number of players online in that day (UTC). Recorded by Steamalytics every hour since July 14, 2026. Zoom in for finer detail.
| Month | Avg players | Gain | % gain | Peak |
|---|---|---|---|---|
| Jul 2026 * | 0 | — | — | 1 |
* current month, data so far
Average concurrent players by day and hour over the last 15 days, shown in .
Daily activity peaks around 08:00 — a pattern consistent with a player base concentrated in East Asia & Oceania. Steam publishes no per-country player data, so this is inferred from play times.
Every achievement in the game, ordered from most to least earned (#1 is the one the most players have). Height is the share of all players who have it; the dashed line is the median. Global rates from Steam.